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I NEVER PLAYED SOMETHING SO VISCERAL | CALL OF DUTY MODERN WARFARE

I NEVER PLAYED SOMETHING SO VISCERAL | CALL OF DUTY MODERN WARFARE I NEVER PLAYED SOMETHING SO VISCERAL | CALL OF DUTY MODERN WARFARE
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Call of Duty: Modern Warfare is an upcoming first-person shooter video game that is being developed by Infinity Ward and published by Activision. It will serve as the sixteenth overall installment in the Call of Duty series as well as a "soft reboot" of the Modern Warfare sub-series. It is scheduled to be released on October 25, 2019, for Microsoft Windows, PlayStation 4, and Xbox One.

The game is set to take place in a realistic and modern setting. For the first time in the franchise's history, Call of Duty: Modern Warfare will support cross-platform multiplayer. Activision has also confirmed that the franchise's traditional season pass had been scrapped, enabling the company to distribute free post-launch content to all players.

Modern Warfare's single-player campaign will focus on realism and feature tactically-based moral choices whereupon the player is evaluated and assigned a score at the end of each level; players will have to quickly ascertain whether NPCs are a threat or not, such as a civilian woman who is believed to be reaching for a gun, but then simply grabs her baby from a crib. This collateral damage score, referred to as a threat assessment, is based on how many civilians the player injures or kills and ranges from rank A to F. Rewards are introduced to those who score higher.

Character dialogue will differ depending on the choices the player makes in the game. Tactical decisions are also included, such as the player using a sniper rifle in a large environment to approach objectives in a non-linear order, and choosing to shoot out lights in favor of using night-vision goggles during breaching and clearing. For the first time in the series, the game will allow the player to reload weapons while aiming down the sights of the gun at the same time.

The game's multiplayer has been revised to allow for more tactical gameplay, including a focus on map exploration, door breaching, and a "Realism" mode that removes the HUD. The mini-map has been removed in favor of a compass-style marker, with visual cues to detect friendlies and opponents. Multiplayer also features the return of Killstreaks (rewards based on kills), with more recent Call of Duty titles having used Scorestreaks (rewards based on score) instead.

The online modes allow for a larger range of players within a map than previous installments, with a new mode called "Ground War" featuring over 100 players, while conversely another new mode, "Gunfight", tasks two teams of two players against each other in small matches lasting forty seconds per round. The game includes an extensive weapons customization system, presenting most guns with a range of up to 60 attachments to choose from (five of which can be equipped at any one time). The introduction at the start of multiplayer matches has also been revamped; while in previous titles players would remain motionless on the map as a timer would countdown to zero, players will instead be transported into the battle zone as part of various animations.

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*Originally recorded, edited, and uploaded by TonyB

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