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[32] RimWorld - Research - Rimhammer Dwarfs In Space - Warhammer Mods

[32] RimWorld - Research - Rimhammer Dwarfs In Space - Warhammer Mods Consider buying me a coffee. I put tons of time into these videos, and making these mods. If you get something out of it, please give back!

If you'd really like to support me, become a Patron. That level of support is motivating, and lets me know all of the work that I put into this is worth is.


In this episode we get some more peace, and get some research done.


A Warhammer dwarf is sucked through a magic portal into a totally different world, and ends up in a cold bog biome. He must survive, and see if he can get home. Seems like the best bet is to build a space ship and get off the planet.

This is not a medieval playthrough; all RimWorld tech is included. The mod includes the Adeptus Mechanicum weaponry as well!

The base Rimhammer - The End Times With Guns!! mod, and the Rimhammer - The End Times - Dwarfs mods have continued to evolve. The Rimhammer - The End Times - Beastmen mod is ready to make an appearance at least as a background faction while the mod continues to grow. It is still being developed, but is getting closer every day!

Note that this playthrough may use development versions of all three mods, as I continue to build on the things the mods can do. The Rimhammer With Guns! and Dwarfs mods are available on Steam. This play through will attempt to find any as yet unknown issues, and to show off the mods to anyone that's interested.

It'll be Randy Random on Savage.

Visit the Discord page for the mod here: If you want to contribute, we can always use playtesters, graphics people, and more. So far I've done everything myself in this mod; some assistance would speed things up!

Please click like if you enjoyed this. Please comment and share your thoughts if you have a few moments. If you want to see how this plays out, then subscribe!

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