Not a Let's Play. Not about characters. Not about story. In this series I go back to my routes and talk about good ol' *MAP DESIGN*. Specifically in Fire Emblem: Three Houses. Hello viewer! Welcome to Chapter-by-Chapter, a map/level design review series where I go over each map in Golden Deer Maddening. Last time we look at Chapter 14 and my closing thoughts were that this was among the best maps in the game. How does Aleil compare?
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